![]() ![]() Still, given that this is a SMS game, the graphics are nice and it's a nice take on the gameplay elements. However, Kenseiden steps over that boundary much more often than Castlevania does, especially when fighting bosses, who are almost universally impossible. There are some cool parts, most notably the cool sword techniques you could learn, and non-linear play (so you can search ancient Japan for said sword techniques - what, did you think the game would just hand them to you?) And, much like Castlevania, it's extremely difficult, almost to a level of unfairness. Though the games are different, some of the fundamental gameplay elements are the same - the large sprites, the enemy patterns, and the ever-so annoying kick back when you get hurt. The way I used to describe Kenseiden for the Sega Master System was "Castlevania set in ancient Japan". Worth a shot, if only to see the shamelessness. After the second level, I stopped, figuring I had enough screenshots to see what this game was about. The atmosphere isn't very interesting, the game isn't very hard, and there isn't much there to keep playing. There are also secondary weapons such as bombs, guns, and boomerangs that can only be used a limited number of times, and, in a move of incredible innovation and insight, are activated by pressing Up + Attack.Īs an action game, it's kind of middle of the road. Social doesn't carry a whip, but he does have an array of weapons dropped like swords, canes, dagger and axes. Social to (in the most hilarious part of the game) use the guidance from his Ouija board to find the origin of the wrongdoings.ĭr. There's adirty deeds afoot, being that bodies are being found being completely drained of blood, so it's up to Dr. However, it tries to take the angle of the Dracula novel by placing you in merry old England. In The Wake of the Vampire, made by Sega for that Game Gear thing nobody cares about anymore, screams Castlevania rip-off. ![]()
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